using UnityEngine;
using System.Collections;

public class GameDefinitions {
	
	private static float resetConstVel = 1;
	public static float ConstVel = 1;
	
	public static void ResetConstVel()
	{
		ConstVel = resetConstVel;
	}
	
	public static void Setup()
	{
		
	}
	

}
